Well hullo folks! I've been digging through some of my past works and figured it was about time to air some of this stuff out! The pics below are my submissions to the Daily 49er's weekly comics page, Beachtoons. Now I may be a bit biased seeing as how the whole Beachtoons section has been my baby since its inception, but dare I say the work that our cartoonists ran were the best CSU Long Beach has seen! Enjoy!
Monday, January 28, 2013
Saturday, September 8, 2012
Daily 49er: Week 2 in review
This whole week I was thrown off thanks to Labor Day on Monday. Tuesday felt like Monday, Wednesday like Monday, Thursday like Monday... hmmm, I sense a pattern here!
Friday, August 31, 2012
Daily 49er- Week 1 Rundown
Hello all! Week 1 is now officially in the books and that includes the first run of Fall 2012 Our View cartoons! Also included is a link to the original article on the 49er site. Cheers!
http://www.daily49er.com/opinion/our-view-a-new-year-with-new-decisions-for-new-students-1.2752853#.UECYk9aGrMM
http://www.daily49er.com/news/our-view-csulb-wisely-increases-unit-cap-limit-to-18-1.2753538#.UECYk9aGrMM
http://www.daily49er.com/opinion/our-view-carbon-emissions-taxes-will-sink-csu-budget-1.2753845#.UECYk9aGrMM
http://www.daily49er.com/opinion/our-view-mr-checkpoint-encourages-drunks-to-beat-dui-s-1.2754457#.UECYk9aGrMM
http://www.daily49er.com/opinion/our-view-a-new-year-with-new-decisions-for-new-students-1.2752853#.UECYk9aGrMM
http://www.daily49er.com/news/our-view-csulb-wisely-increases-unit-cap-limit-to-18-1.2753538#.UECYk9aGrMM
http://www.daily49er.com/opinion/our-view-carbon-emissions-taxes-will-sink-csu-budget-1.2753845#.UECYk9aGrMM
http://www.daily49er.com/opinion/our-view-mr-checkpoint-encourages-drunks-to-beat-dui-s-1.2754457#.UECYk9aGrMM
Daily 49er- Welcome Back Fall 2012
It's that time of year again, time to stock up on caffeine and say farewell to the outside world for a few months. I'm just pretty eager to get the ball rolling on my last semester of college!
For this assignment, I was tasked with creating a game board inspired design that tied back to CSULB. After playing around with a few ideas and designs, CSULB-opoly was a perfect fit, ripe with gags. The end result is probably my favorite cover design thus far!
-Robbie
CSULB-OPOLY- Illustrator + Photoshop 7" x 10"
Wednesday, July 18, 2012
CSU Summer Arts (Home Edition): Day 1
Figured what better day to start in on this project than my bday?
When I heard that my fellow animators would be going up to Monterrey Bay for a 2 week, labor intensive animation boot camp, I was pretty jealous. So, I figured that I may as well get in on the action (awwww yeahhhh!) and do my own take of the program! From what I understand and from what I've heard, the program involves designing a character around a pre-existing mask and using said character in a 30 sec short. That, as well as having everything 100% done within a 2 week time frame. To that I say CHALLENGE ACCEPTED!
My goal is to do said short traditionally and have a clean looking pencil test at the end of the run. I would use Toon Boom, but since I'm already using it extensively for another project, I figured I'd polish up on the basics.
Day 1 Recap:
Found a great looking mask from the Congo to base my character off of:
Also settled on the basic premise of the story and started doing thumbs. Tomorrow's goal: have a fianl-ish looking head and thumbs! Also, video ref would be dandy too. But for now, off to work.
When I heard that my fellow animators would be going up to Monterrey Bay for a 2 week, labor intensive animation boot camp, I was pretty jealous. So, I figured that I may as well get in on the action (awwww yeahhhh!) and do my own take of the program! From what I understand and from what I've heard, the program involves designing a character around a pre-existing mask and using said character in a 30 sec short. That, as well as having everything 100% done within a 2 week time frame. To that I say CHALLENGE ACCEPTED!
My goal is to do said short traditionally and have a clean looking pencil test at the end of the run. I would use Toon Boom, but since I'm already using it extensively for another project, I figured I'd polish up on the basics.
Day 1 Recap:
Found a great looking mask from the Congo to base my character off of:
Also settled on the basic premise of the story and started doing thumbs. Tomorrow's goal: have a fianl-ish looking head and thumbs! Also, video ref would be dandy too. But for now, off to work.
Subscribe to:
Posts (Atom)




















